Enfosi waves introduce new Glaggles, hidden Enphosians, increasing pressure, and boss or special events. A fixed wave table can become wrong after one update, so this guide centers on preparation checkpoints and shows how to record the current order without presenting a historical sequence as permanent.
Use the live wave indicator, difficulty, modifier, and match state. SMILE MORE may differ from older community charts.
Before every wave
Confirm the statue, active approaches, player health, ammunition, cooldowns, and the chosen inspection zone. Assign one owner per lane and one player with central awareness. State who can leave for resources during the next calm window.
Solo players should choose a short loop that returns the statue to view. End any shop or station visit before new arrivals cross into the defense area.
If a boss marker or special rule appears, reserve the matching burst, healing, or movement tool instead of spending it on routine pressure.
During arrivals
Build a baseline from the normal Glaggles in that wave. Compare pace, spacing, visible features, and direction. Track one suspect and announce lost visual contact. Let the crowd separate before a controlled attack.
Keep visual effects away from the inspection zone. If a confirmed threat reveals, move it toward the prepared isolation lane and stop the chase before other approaches become blind.
Do not use a remembered wave number as proof of which target is present. The current screen and behavior decide the response.
Between-wave window
Refill health and ammunition, reset class setup, and reassign lanes. One player moves at a time unless the live map makes another plan safe. Review any Strike and fix its cause before new arrivals.
Record the completed wave only after the next state confirms it. Include mode, map, player count, modifiers, boss appearance, and build date. An interrupted or partial run should be marked as such.
Boss preparation
Official badges confirm Gergro, Borgack, and Risio, but their insertion points and difficulty behavior need current observation. When a boss is signaled, widen the camera, identify arena boundaries, and enter with a resource reserve.
Do not treat an old wave chart as a guarantee that one named boss comes next. Use the live cue, then open the matching Boss guide.
Difficulty and modifiers
Record Mild, Smile, and Maniac separately. A higher setting may alter more than health, and modifier enemies can change the ordinary sequence or attention demands. Never merge results from two modes into one “current order.”
If EXTRA FEELINGS or another current modifier appears, write down its displayed name and direct effect before interpreting the wave. The Modifier Enemies guide provides the observation template.
Build a current wave log
For each wave, capture displayed number or label, ordinary crowd behavior, suspected and confirmed threats, special enemies, boss, resource opportunity, team state, and check date. Leave exact counts blank when bodies overlap or arrivals are interrupted.
Repeat the same map and difficulty. A roster observed once can be a variant, modifier, or server-specific state. Two complete runs provide a stronger baseline; a creator announcement or live UI can raise confidence further.
Squad assignments
Give ranged players clear lanes, close defenders a compact intercept zone, support a reachable central position, and mobile players the distant approach. Avoid everyone rotating to the first reveal.
Use short wave-end calls: health, ammo, cooldown, lane, next risk. This keeps preparation consistent even when the exact sequence changes.
Solo wave plan
Prioritize statue proximity and controlled identification. Preserve a fallback tool and avoid spending every resource to clear one ordinary arrival. Use calm windows for a single purposeful action, then return.
If later waves repeatedly fail for the same reason, change one class, item, or route. Do not lower the quality of disguise decisions to move faster.
Common wave mistakes
- Memorizing an old sequence without checking build and difficulty.
- Sending every player to the same reveal.
- Refilling after the next arrival has already begun.
- Spending boss resources on uncertain ordinary targets.
- Recording exact counts from an obstructed crowd.
- Mixing modifier, map, and mode observations into one order.
Waves questions
How many waves are in Enfosi?
Use the current live run for the selected mode. This page does not freeze an unverified total during active development.
Is the enemy order always the same?
Do not assume it. Record difficulty, map, modifiers, player count, and build, then compare complete runs.
When should I refill?
During a confirmed calm window after assigning coverage and before the next arrivals reach the objective.
When do bosses appear?
Follow current in-game cues. Historical wave positions require live confirmation before being presented as current.
Sources checked
- Official Enfosi Roblox experience
- Community waves reference — historical order requires live confirmation
- Current community Enfosi guide